AI Insights · Timothy · July 2021
Top 5 Celebrity Games Performance in Middle East Q2 2021
An overview of the performance of the top 5 celebrity games in the Middle East during Q2 2021, covering weekly downloads, revenue, and active users.
The second quarter of 2021 saw interesting trends in the performance of the top 5 celebrity games on a unified platform in the Middle East. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Kim Kardashian: Hollywood from Glu Games LLC saw a varied performance in Q2 2021. Weekly revenue peaked at approximately $6.8K in mid-April, with fluctuations throughout the quarter, ending at around $3.7K. Weekly downloads showed an upward trend mid-quarter, reaching a high of 1.1K in early June, while active users saw a decline from 3.1K at the end of March to about 2.6K by the end of June.
BTS WORLD by Netmarble Corporation experienced a peak in weekly downloads at the end of May with 6K. Revenue varied, peaking at around $1.2K in late April and again at the end of June. Active users showed growth, particularly at the end of May, reaching 8.1K, before stabilizing around 6.3K by the end of June.
Youtubers Life: Gaming Channel from U-Play Online had a more modest performance. Weekly revenue remained relatively stable, with a peak of around $412 at the end of June. Downloads were low, peaking at just 56 in late April.
Revue Starlight Re LIVE by Ateam Entertainment Inc. showed sporadic revenue peaks, with a notable rise to $936 in mid-April and another peak at $611 in late June. Downloads were minimal, and active users declined from 29 in late March to about 10 by early June.
PewDiePie's Tuber Simulator from Outerminds Inc. saw consistent performance. Weekly revenue hovered around $300, with a slight dip mid-quarter. Downloads peaked at 252 in mid-April. Active users remained relatively stable, starting at 2K at the end of March and maintaining around 1.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.